journey through time and space - translation to russian
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journey through time and space - translation to russian

TABLETOP ROLE-PLAYING GAME
Time lord roleplaying game; Timelord (role-playing game); Time Lord – Adventures through Time and Space; Time Lord — Adventures through Time and Space; Time Lord: Adventures through Time and Space; Time Lord -- Adventures through Time and Space; Time Lord - Adventures through Time and Space

journey through time and space      
путешествие во времени и в пространстве /сквозь время и пространство/
spatiotemporal         
  • '''here''']].
  • Figure 2–9. In this spacetime diagram, the 1 m length of the moving rod, as measured in the primed frame, is the foreshortened distance OC when projected onto the unprimed frame.
  • Figure 4-4. Dewan–Beran–Bell spaceship paradox
  • Figure 4–5. The curved lines represent the world lines of two observers A and B who accelerate in the same direction with the same constant magnitude acceleration. At A' and B', the observers stop accelerating. The dashed lines are lines of simultaneity for either observer before acceleration begins and after acceleration stops.
  • Figure 3–9. Energy and momentum of light in different inertial frames
  • Figure 5–9. (A) Cavendish experiment, (B) Kreuzer experiment
  • Figure 3–5. Derivation of Lorentz Transformation
  • Figure 5–3. Einstein's argument suggesting gravitational redshift
  • Figure 5–2. Equivalence principle
  • Figure 3–1. '''Galilean''' Spacetime and composition of velocities
  • Figure 2–3. (a) Galilean diagram of two frames of reference in standard configuration, (b) spacetime diagram of two frames of reference, (c) spacetime diagram showing the path of a reflected light pulse
  • '''Click here to animate.''']]
  • Figure 5-11. Gravity Probe B confirmed the existence of gravitomagnetism
  • Figure 2-11. Spacetime explanation of the twin paradox
  • Figure 3–4. Lorentz factor as a function of velocity
  • Figure 1–4. Hand-colored transparency presented by Minkowski in his 1908 ''Raum und Zeit'' lecture
  • Figure 2–4. The light cone centered on an event divides the rest of spacetime into the future, the past, and "elsewhere"
  • Figure 1-1.  Each location in spacetime is marked by four numbers defined by a [[frame of reference]]: the position in space, and the time (which can be visualized as the reading of a clock located at each position in space). The 'observer' synchronizes the clocks according to their own reference frame.
  • 1=''2'' and ''3''}} really represent tidal effects resulting from their differential attraction by mass&nbsp;''1''. (iii) A third reporter, trained in general relativity, knows that there are, in fact, no forces at all acting between the three objects. Rather, all three objects move along [[geodesics]] in spacetime.</ref>
  • Figure 3–2. Relativistic composition of velocities
  • Figure 3-10. Relativistic conservation of momentum
  • Figure 3–8. Relativistic spacetime momentum vector
  • Figure 2–6. Animation illustrating relativity of simultaneity
  • tanh]]). Sinh is red, cosh is blue and tanh is green.
  • Figure 2–7. (a) Families of invariant hyperbolae, (b) Hyperboloids of two sheets and one sheet
  • Figure 3–6. Spacetime diagram of relativistic Doppler effect
  • Figure 2–1. Spacetime diagram illustrating two photons, A and B, originating at the same event, and a slower-than-light-speed object, C
  • Figure 3-3. Spacetime diagrams illustrating time dilation and length contraction
  • Figure 2–8.  The invariant hyperbola comprises the points that can be reached from the origin in a fixed proper time by clocks traveling at different speeds
  • Figure 5–7. Origin of gravitomagnetism
  • Figure 2-2. Galilean diagram of two frames of reference in standard configuration
  • Figure 5-5. Contravariant components of the stress–energy tensor
  • Figure 3–7. Transverse Doppler effect scenarios
  • Figure 2–5. Light cone in 2D space plus a time dimension
MATHEMATICAL MODEL COMBINING SPACE AND TIME
Space-time interval; Spacetime interval; Time-space continuum; Space-like; Timelike; Spacelike; Light-like; Space-time continuum; Time-like; Space and time; Spacetime continuum; Neo newtonian; Neo-newtonian; Space/time continuum; Spacetime Interval; Space/time; Space time continueum; Interval spacetime; Space-time distance; Space time continuum; Invariant interval; Space time; Time space continuum; Time- space curvature; Space-Time; Space Time Continuum; Spacetimes; Lorentz interval; Time and space; Time and Space; Space–time; Space-time; Space-Time Continuum; Space–time continuum; Spacetime geometry; Draft:Spacetime; Spatiotemporal; Space Time; Spacetime (mathematics)

[speiʃiəu'temp(ə)rəl]

прилагательное

общая лексика

пространственно-временной

space-like         
  • '''here''']].
  • Figure 2–9. In this spacetime diagram, the 1&nbsp;m length of the moving rod, as measured in the primed frame, is the foreshortened distance OC when projected onto the unprimed frame.
  • Figure 4-4. Dewan–Beran–Bell spaceship paradox
  • Figure 4–5. The curved lines represent the world lines of two observers A and B who accelerate in the same direction with the same constant magnitude acceleration. At A' and B', the observers stop accelerating. The dashed lines are lines of simultaneity for either observer before acceleration begins and after acceleration stops.
  • Figure 3–9. Energy and momentum of light in different inertial frames
  • Figure 5–9. (A) Cavendish experiment, (B) Kreuzer experiment
  • Figure 3–5. Derivation of Lorentz Transformation
  • Figure 5–3. Einstein's argument suggesting gravitational redshift
  • Figure 5–2. Equivalence principle
  • Figure 3–1. '''Galilean''' Spacetime and composition of velocities
  • Figure 2–3. (a) Galilean diagram of two frames of reference in standard configuration, (b) spacetime diagram of two frames of reference, (c) spacetime diagram showing the path of a reflected light pulse
  • '''Click here to animate.''']]
  • Figure 5-11. Gravity Probe B confirmed the existence of gravitomagnetism
  • Figure 2-11. Spacetime explanation of the twin paradox
  • Figure 3–4. Lorentz factor as a function of velocity
  • Figure 1–4. Hand-colored transparency presented by Minkowski in his 1908 ''Raum und Zeit'' lecture
  • Figure 2–4. The light cone centered on an event divides the rest of spacetime into the future, the past, and "elsewhere"
  • Figure 1-1.  Each location in spacetime is marked by four numbers defined by a [[frame of reference]]: the position in space, and the time (which can be visualized as the reading of a clock located at each position in space). The 'observer' synchronizes the clocks according to their own reference frame.
  • 1=''2'' and ''3''}} really represent tidal effects resulting from their differential attraction by mass&nbsp;''1''. (iii) A third reporter, trained in general relativity, knows that there are, in fact, no forces at all acting between the three objects. Rather, all three objects move along [[geodesics]] in spacetime.</ref>
  • Figure 3–2. Relativistic composition of velocities
  • Figure 3-10. Relativistic conservation of momentum
  • Figure 3–8. Relativistic spacetime momentum vector
  • Figure 2–6. Animation illustrating relativity of simultaneity
  • tanh]]). Sinh is red, cosh is blue and tanh is green.
  • Figure 2–7. (a) Families of invariant hyperbolae, (b) Hyperboloids of two sheets and one sheet
  • Figure 3–6. Spacetime diagram of relativistic Doppler effect
  • Figure 2–1. Spacetime diagram illustrating two photons, A and B, originating at the same event, and a slower-than-light-speed object, C
  • Figure 3-3. Spacetime diagrams illustrating time dilation and length contraction
  • Figure 2–8.  The invariant hyperbola comprises the points that can be reached from the origin in a fixed proper time by clocks traveling at different speeds
  • Figure 5–7. Origin of gravitomagnetism
  • Figure 2-2. Galilean diagram of two frames of reference in standard configuration
  • Figure 5-5. Contravariant components of the stress–energy tensor
  • Figure 3–7. Transverse Doppler effect scenarios
  • Figure 2–5. Light cone in 2D space plus a time dimension
MATHEMATICAL MODEL COMBINING SPACE AND TIME
Space-time interval; Spacetime interval; Time-space continuum; Space-like; Timelike; Spacelike; Light-like; Space-time continuum; Time-like; Space and time; Spacetime continuum; Neo newtonian; Neo-newtonian; Space/time continuum; Spacetime Interval; Space/time; Space time continueum; Interval spacetime; Space-time distance; Space time continuum; Invariant interval; Space time; Time space continuum; Time- space curvature; Space-Time; Space Time Continuum; Spacetimes; Lorentz interval; Time and space; Time and Space; Space–time; Space-time; Space-Time Continuum; Space–time continuum; Spacetime geometry; Draft:Spacetime; Spatiotemporal; Space Time; Spacetime (mathematics)

математика

пространственноподобный

Смотрите также

space-like curve; space-like geodesic; space-like hypersurface; space-like line; space-like manifold; space-like projection; space-like surface; space-like value; space-like vector

Definition

ЕВРОПЕЙСКОЕ КОСМИЧЕСКОЕ АГЕНТСТВО
(ЕКА) , международная организация 10 стран. Создана в 1975. Разрабатывает космические аппараты (КА) коммерческого и хозяйственно-прикладного назначения. ЕКА имеет сеть станций слежения за полетом космических аппаратов с центром управления в Дармштадте (Германия).

Wikipedia

Time Lord (role-playing game)

Time Lord — Adventures through Time and Space is a Doctor Who role-playing game, written by Ian Marsh and Peter Darvill-Evans and published in 1991 by Virgin Publishing. This game is totally unrelated to the previously released Doctor Who RPG by FASA, having different and simpler mechanics that often seemed arbitrary. For example, the companion Polly is a secretary yet according to her statistics, she can hardly read or write.

The system lacked any method for creating original player characters: it was suggested that the referee give the players a particular Doctor and his associated companions, or a group of Doctors. A later on-line supplement, "Timelord: Journeys", written by Nathaniel Torson, provided a system for creating original player characters. A variety of basic templates were provided ("The Soldier," "The Specialist," The Alien") and die roll ranges provided for determining attribute and skill values. Rules for purchasing alien abilities, generating random adventures, and using "Drama Points" to increase abilities and use Genre Tropes to simulate standard situations from the series were also provided.

The game was marketed with other Doctor Who books instead of other role-playing games. It was printed in paperback novel format, unlike other RPGs. In addition, Virgin was unknown in the gaming market. As a result, it did not sell well and aside from a few articles in Doctor Who Magazine, no supplements were published.

The system revolves around the concept of "beating the difference" - Actions have a difficulty rating, from which the relevant attribute and skill is subtracted; the remaining number is the difference. Players roll two six-sided dice, and then take the difference of the two rolls; if that number is higher than the difference, the action is successful. The game includes many skills which are especially appropriate to the tone of Doctor Who, such as cheat death and macguffin.

The original game book includes extensive biographical information on all the companions of the TV series, as well as many of the villains. Also included is an incomplete original short story, "The Necromancers", with the idea the story could be completed as part of a game campaign. The text includes a solo adventure, Switchback. A full campaign, The Templar Throne, is also included. It takes place in a shopping mall.

In 1996, the game was made available for free on the internet, along with updates for the game to include the Eighth Doctor. In the electronic version, the adventure The Templar Throne has been replaced with another campaign, The Curse of the Cyclops.

What is the Russian for journey through time and space? Translation of &#39journey through time and